![]() Fixed a bug that would cause the game to hang when you tried to use the money button from within a temple.Version 2.0.1 Changelog What's new in 2.0.1 ![]() You cannot be involved in ANY combat prior to bandaging a PC that round. This will stop the wounded PC from bleeding to death. The Bandage button or 'B' on the keyboard will allow the current PC to bandage another PC.Novice games will get tougher but at a slower rate than veteran games. The speed at which enemies get stronger over time varies by the difficulty level you set at the start of the adventure. In addition to the difficulty level you set at the start of an adventure, enemies will also gain additional stamina and attack skill as time passes. Monsters will now get tougher as time goes by.To change the view to a new party member you just click on portrait of the desired PC. It now displays the entire party in the upper right hand corner. Modified the character information sheet.The game will no longer freeze when a friendly monster kills the last enemy.So to minimize your chance for unwanted encounters, try to stay in open areas. If you are in an area that is frequented by wandering bands of monsters, you are more likely to encounter them while moving in areas of slow progress because you are in the area longer. Roadways and open fields are the easiest to traverse, while tunnels, rocky, muddy or shorelines take more. Different types of terrain take longer to travel over than others.For example, if your PC moves away from an enemy who then takes a swing at your PCs back, that PC cannot UNDO their movements. Your PC must not have been involved in any combat attacks either offensive or defensive. ![]()
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